POPPO
Interactive 3D printing Installation, Manabia Terrace|2017
In the Tohoku region, there are old traditional folk toys such as “kokeshi” (wooden dolls) and “otaka poppo” (wooden toys with hawk carving). They are so familiar to everyone that perhaps we normally do not consciously think about them. But, the long tradition in the process of making these folk toys and the worldview they encapsulate are profoundly interesting. At the POPPO Exhibition, there will be 3 new digital art installations created by WOW using our visual expression technology and based on what we learned from visiting workshops about the worldview wrapped up in these folk toys. Interactive experimental artworks with themes such as “How do we express traditional worldview with modern technology?”, “Nowadays, if we were to play with traditional folk toys?” We hope this exhibition will give you the opportunity to experience the world of traditional folk toys from a slightly different angle and rediscover the profundity of local culture.








Credit
Creative Director:Kaoru Kudo Planner:Hiroki Sato Producer:Takuya Inagaki Sound Designer:Tomohiro Nagasaki “POPPO’s Forest” Director:Yuki Saito Designer:Miki Ogata, Haruka Kanno Programmer:Seiya Takasawa “ROKURO” Director:Sayaka Maruyama Designer:Shinya Kikuchi Programmer:Atsushi Yoshimura, Yuta Nakano “YADORU” Director:Hiroki Sato Designer:Kenji Tanaka Programmer:Atsushi Yoshimura Curation & Graphic:Kanabou (Takenori Miyamoto + akaoni) Construction:artegg