ハイキュー!! オン ザ コート
This exhibition event takes place at the "On-the-Court Special Training Center," where 12 characters from the anime "Haikyu!!" serve as guides, allowing visitors to step onto the court and experience the gameplay of the series firsthand. By performing essential volleyball actions—such as jumping, spiking, and setting (connecting the ball)—alongside the characters on the court, visitors can immerse themselves in the world of the series while appreciating the characters' skills and the thrilling appeal of volleyball itself. WOW was responsible for planning and producing the three main interactive attractions.
飛ぶ体験「目指せ!最高到達点!!」
01.

An interactive booth focusing on the volleyball jump. In the "CHALLENGE AREA," a net is projected onto a 5-meter-high wall at the standard men's volleyball height of 2.40 meters. Once the experience begins, visitors can compete against their chosen character to see who can reach the highest point. In the "FREE AREA," visitors can take photos in a jumping pose alongside visuals of the characters.
打つ体験「シンクロコート」
02.

A booth where visitors can experience the iconic combination play of Shoyo Hinata and Tobio Kageyama within a real court setting. To fully convey the appeal of their teamwork, the exhibit features meticulously crafted visual effects and offers multiple viewing perspectives. Visitors can experience the action from various positions—such as the friendly and opposing sides of the courts—with designated "recommended viewing spots" that highlight specific aspects of the play: "Behind the Court" offers a bird's-eye view of speed and lateral movement, while "Opposing Court" allows visitors to feel the intensity of being overwhelmed by the opponent's attack.
繋ぐ体験「ガチレシーブバトル!」
03.

An interactive booth focusing on volleyball receiving. Visitors can challenge themselves to receive serves unleashed by some of the series' most formidable servers—such as Toru Oikawa and Atsumu Miya—and successfully keep the ball in play. Participants must execute a receive with precise timing, matching the visuals of the incoming serve. The outcome varies based on accuracy, and their performance is displayed at the end. This allows participants to experience both the challenge and excitement of making a successful receive to set up a teammate.
Credit
Director / Planner : Saki Kato, Hironobu Sone Graphic Designer / UI Designer : Saki Kato Motion Designer : Hironobu Sone Technical Director : Yuya Umeta, Yuki Horikawa (Sensing Part) Programmer : Yuya Umeta, Yuki Horikawa, Seiya Takasawa, Masahide Yoshida Producer : Yasuaki Matsui Project Manager : Chisato Katayama Special Thanks : Mayu Kobayashi Sound Designer : Masato Hatanaka Animation (ガチレシーブバトル!) : TANGE FILMS LED Equipment (シンクロコート) : TELMIC Corp. Recap Movie : studio pixel,Inc. ©古舘春一/集英社・「ハイキュー!!」製作委員会




