Kaoru Kudo

Kaoru’s background in advertising, installation art, and UI/UX bring an impressive skill set to WOW. He is often inspired by the the rich history and culture of the Tohoku district Yamagata making him a perfect addition to the Sendai WOW team. He has a talent for producing work of cultural significance and can bring modern interpretations and expression to Japanese classic art forms.

Credits

Producer : Hiroshi Takahashi
Project Advisor : Mamoru Kano
Creative Director : Kaoru Kudo
Planner : Hiroki Sato
Art Director : Yusuke Mizuno
Designer : Sayaka Maruyama / Shinya Kikuchi / Hiroshi Ouchi / Yusuke Mizuno / Takuma Sasaki
Programmer : Atsushi Yoshimura / Hiroki Sato / Seiya Takasawa
Sound Designer : Tomohiro Nagasaki
Product Designer : FabLab Sendai Flat

BAKERU

Interactive Installation, Sendai Mediatheque|2017
An experiential video installation performance based on the motif of festivals and traditional events passed down from the history of the Tohoku region. This work allows one to personally experience the mysterious phenomenon of transforming into a non-human being. Building on WOW's interpretation, this work was visualized on the basis of four traditional event motifs: Namahage (ogre), Shishi-odori (deer dance), Kasedori (straw bird), and Saotome (young girl). As you face the screen, your silhouette begins to transform into each character, and the magnificent group performance begins to unfold through an animation projected on screen. It is a spectacle that allows you to enjoy and experience the mystic, eerie powers of transformation that will turn you into something new--something non-human. This is a performance that brings you in close contact with the traditional culture born from the spiritual atmosphere of the Tohoku region through a completely new type of expression, inspired by the desire to bequeath the value of such an experience onto future generations.

Credits

Producer : Hiroshi Takahashi
Project Advisor : Mamoru Kano
Creative Director : Kaoru Kudo
Planner : Hiroki Sato
Art Director : Yusuke Mizuno
Designer : Sayaka Maruyama / Shinya Kikuchi / Hiroshi Ouchi / Yusuke Mizuno / Takuma Sasaki
Programmer : Atsushi Yoshimura / Hiroki Sato / Seiya Takasawa
Sound Designer : Tomohiro Nagasaki
Product Designer : FabLab Sendai Flat

Credits

Creative Director:Kaoru Kudo
Planner:Hiroki Sato
Producer:Takuya Inagaki
Sound Designer:Tomohiro Nagasaki

“POPPO’s Woods”
Director:Yuki Saito
Designer:Miki Ogata, Haruka Kanno
Programmer:Seiya Takasawa

“ROKURO”
Director:Sayaka Maruyama
Designer:Shinya Kikuchi
Programmer:Atsushi Yoshimura, Yuta Nakano

“YADORU”
Director:Hiroki Sato
Designer:Kenji Tanaka
Programmer:Atsushi Yoshimura
Curation & Graphic:Kanabou (Takenori Miyamoto + akaoni)
Construction:artegg

POPPO

Interactive 3D printing Installation, Manabia Terrace|2017
In the Tohoku region, there are old traditional folk toys such as “kokeshi” (wooden dolls) and “otaka poppo” (wooden toys with hawk carving). They are so familiar to everyone that perhaps we normally do not consciously think about them. But, the long tradition in the process of making these folk toys and the worldview they encapsulate are profoundly interesting.

At the POPPO Exhibition, there will be 3 new digital art installations created by WOW using our visual expression technology and based on what we learned from visiting workshops about the worldview wrapped up in these folk toys.

Interactive experimental artworks with themes such as “How do we express traditional worldview with modern technology?”, “Nowadays, if we were to play with traditional folk toys?”

We hope this exhibition will give you the opportunity to experience the world of traditional folk toys from a slightly different angle and rediscover the profundity of local culture.

Credits

Creative Director:Kaoru Kudo
Planner:Hiroki Sato
Producer:Takuya Inagaki
Sound Designer:Tomohiro Nagasaki

“POPPO’s Woods”
Director:Yuki Saito
Designer:Miki Ogata, Haruka Kanno
Programmer:Seiya Takasawa

“ROKURO”
Director:Sayaka Maruyama
Designer:Shinya Kikuchi
Programmer:Atsushi Yoshimura, Yuta Nakano

“YADORU”
Director:Hiroki Sato
Designer:Kenji Tanaka
Programmer:Atsushi Yoshimura
Curation & Graphic:Kanabou (Takenori Miyamoto + akaoni)
Construction:artegg